Early Years Tilt and Touch Table – Interactive Table
The Early Years Tilt & Touch is a great addition to any nursery or Key Stage 1 classroom with the objective of engaging pre-schoolers using educational gaming software to inspire learning. The robust aluminium table frame includes a built-in PC, meaning teachers are simply one touch away from transforming the classroom into a collaborative learning environment.
Teachers can use it as a table format by moving it into a horizontal position, allowing more pre-schoolers to interact together around the table. Alternatively, the table can be tilted through 75 degrees before being locked in place to enable pre-schoolers to use it more comfortably sitting down or if they playing on their own.
The Early Years table is designed to suit individual, group or whole class learning mirroring the Early Years Stage curriculum which covers numeracy, literacy, creativity, letter formation, music, art and much more. It is also a great teaching tool to encourage children to socialise, learn to take turns, work together, share and communicate.
Key features and benefits
- 6mm toughened safety glass screen
- Tilting and lockable screen position
- Lockable wheels to allow use throughout the classroom
- Loaded with educational software as standard
- Safe and navigable menu screen for child led learning
- Excellent on-going service and support
Software packages available with Early Years
Learn-Hub is a browser-based software package which has been created to enhance gamification and collaborative learning in the classroom. It achieves this through a selection of adaptive multiuser activities including Word Search, Quiz, Matching Activities, Multiplication, Subtraction, Addition, and Number Grids. The gaming software has been created to fit the National Curriculum for all primary school teaching covering key stages 1-2 with the option of teachers utilising the fully customisable template engine that enables them to create their own activity topics and Q&A content, making it a great addition to complement lesson plans.
Annotate, highlight and comment over anything displayed on the screen or use the spotlight feature to reveal or conceal anything on the screen.